Note: Mods may need to be created in a specific version for them to work for SimplePlanes.Newer versions of Unity could potentially break compatibility with SimplePlanes modding. The current version has been tested with Unity 2018.4.18. It may work with newer/older versions, but this is the one which has been verified to be compatible for SimplePlanes modding. Visual Studio 2018 Community Edition - Optional but recommended. Smoke Trails - An example mod that adds a smoke trail part to the game.Ĭombat Challenges - An example mod that adds several combat based levels to the game. NOTE: The following video tutorials are outdated. Many of the concepts covered are still valid, but some of the information is now outdated and invalid. #SIMPLEPLANES MODDING HOW TO#Getting Started - A basic tutorial on how to get started with modding SimplePlanes.Ĭustom Map - A tutorial that covers the basics of creating a custom map.Ĭustom Challenge - A tutorial that covers the basics of creating a custom challenge.Ĭustom Skybox - A tutorial that shows how to change the default skybox using a 'Map Plugin' object.ĭev Console - A tutorial that covers the basics of the developer's console.Ĭustom Parts - Part 1 - A tutorial that covers the basics of creating custom parts by tweaking an existing part.Ĭustom Parts - Part 2 - A tutorial that shows how to implement a custom behaviour for a part. This tutorial shows how to create a part that leaves trails behind it as it flies through the air. NOTE: This tutorial was recorded before implementing a floating origin in SimplePlanes. Due to the floating origin, the existing trail renderer no longer behaves as desired when the origin repositions. The concepts covered here are still valid though.Ĭustom Parts - Part 3 - This tutorial builds off of the custom trail emitter part created in the previous tutorial and enhances it.
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